Arku

Description:

Arku
Male tengu druid (eagle shaman) 1
NG Medium humanoid (tengu)
Init + 2; Senses low-light vision; Perception + 12
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Defense
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AC 14, touch 12, flat-footed 12 (+ 2 armor, + 2 Dex)
hp 9 (1d8+ 1)
Fort + 3, Ref + 2, Will + 7
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Offense
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Speed 30 ft.
Melee falcata + 1 (1d8+ 1/19-20/×3) or
bite – 4 (1d3)
Ranged sling + 2 (1d4+ 1)
Druid (Eagle Shaman) Spells Prepared (CL 1st; concentration + 6)
1st—entangle (DC 16), goodberry, produce flame
0 (at will)—guidance, light, resistance
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Statistics
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Str 12, Dex 14, Con 10, Int 12, Wis 20, Cha 10
Base Atk + 0; CMB + 1; CMD 13
Feats Spell Focus (conjuration)
Traits mana wastes survivalist, seeker
Skills Fly + 6, Handle Animal + 4, Knowledge (nature) + 7, Perception + 12, Spellcraft + 5, Stealth + 4, Survival + 7; Racial Modifiers + 2 Perception, + 2 Stealth
Languages Auran, Common, Druidic, Tengu
SQ glide, nature bond (eagle named arpia), nature sense, swordtrained, wild empathy + 1
Other Gear leather armor, falcata[APG], sling, sling bullets (20), bedroll, flint and steel, masterwork backpack[APG], winter blanket, 69 gp, 11 sp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Glide DC 15 Fly check to fall safely from any height.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nature Sense (Ex) A druid gains a + 2 bonus on Knowledge (nature) and Survival checks.
Share Spells with Companion (Ex) Can cast spells with a target of “you” on animal companion, as touch spells.
Spell Focus (Conjuration) Spells from one school of magic have + 1 to their save DC.
Swordtrained Tengus are automatically proficient with swordlike weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).
Wild Empathy + 1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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3: Augment Summons;
5: Superior Summons;
7: Wild Speech;
8: Skill Focus Perception;
9: Alertness;
11: Toughness;
12: Flyby Attack;

Summoned Eagle
N Small animal
Init + 2; Senses darkvision 60 ft.; Perception + 9
DEFENSE
AC 14, touch 13, flat-footed 12 (+ 2 Dex, + 1 natural, + 1 size)
hp 5 (1d8+ 1)
Fort + 3, Ref + 4, Will + 2
SR 5
OFFENSE
Speed 10ft., fly 80 ft. (average)
Melee 2 talons + 3 (1d4), bite + 3 (1d4)

Str 10, Dex 15, Con 12, Int 2, Wis 15, Cha 7
Base Atk + 0; CMB -1; CMD 11
Feats Weapon Finesse

Skills Fly + 8, Perception + 10; Racial Modifiers + 8 Perception

SNA 1: Eagle;
SNA 2: Eagle (Advanced);
SNA 3: Giant Eagle (Young);
SNA 4: Giant Eagle;
SNA 5: Giant Eagle (Advanced);
SNA 6: Roc (Young);
SNA 7: Roc;
SNA 8: Roc (Advanced);
SNA 9: Roc (Advanced/Giant or d3+ 1);

Bio:

Arku

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